Here is a cool looking magnum with a weird name! Created by PYgame. Battlefield 3. Created by Twilight Sparkle. Well, here i bring you the. In any case you see missing texture on the shooting animation, b Battlefield 3 M So after alot of votes, seems that the colt have won so sorry P90 fans, so i bring you the M or Colt whatever its called and it will replace the Desert Eagle or Magnum and it also comes with custom sound but only the shooting not the reload because the Black Ops 2 B23R[Magnum].
Created by Rex The Impaler. This replaces the magnum on arby26's deagle animations. Just been working on a bunch of blops stuff while the manager was down so i decided to upload them now This is the raging judge or the executioner as its called in bo2. It uses cele's revolver anims but doesnt need the revolver support for Bo2 Raygun [Real Anim]. Bombshell Tri-Revolver. Created by Lt. The Handcannon times three; the handheld monster-truck that guns like three ducks in a Frank Castle costume, for when you just don't have enough middle fingers to simaltaneously present to the foe of the minute you can always rely on the revolver that deci Created by Cele.
Looks like kind of the raging bull and fires. Created by Xenecrite. Desert Eagle replacer. I've been once again making improvements to older mods. Made this one while updating the model of long barrel variant. Another modern piece for a change. Note: This is just a retexture of Yafeu Fula's Bo2 Ray Gun, not an actual BO3 Ray Gun model so please read before typing out for request and anything that invovles with me changing animations and so fourth.
Colt MA1 Desert Eagle. Quick convertion of my MA1 dual pistols addon. Updated its animations and textures and thought might as well make this one too. Added flashlight from default pistols just to differentiate the mods. Dual pistols v Colt M Revolver Desert Eagle. Colt SA. I originally meant to finish this after M16 replacer I'm making. Its textures aren't up to the standards I set for myself, so I decided to finish this one first.
Created by Lanzie. Cry of Fear P Created by Lethean. Replaces the Desert Eagle. A big thanks to Rocky for helping me get this working Custom Browning Hi-Power.
Two releases in one day. Will my tyranny ever end? Kimono - Model CapnJack - Textures Custom MA1. Created by Doktor haus. Replaces the magnum with a custom MA1, using Inter's animations.
Day of Infamy - M Desert Eagle Magnum Pistol. Created by Don Juan. This add-on replaces the standard Magnum pistol with the Desert Eagle. Desert Eagle Amazing Firing Sound. Created by SvenHauch. Desert Eagle Spartan. Created by Ksar. Desert Eagle Blaze. Created by CombatBowl. Created by Stupidguan. Model and animations by Twilight Sparkle,skin collected by????? Little change by me I love the deagle skin best!
It's wonderful! Replace magnum Deus Ex: HR Diamondback revolver. It's the revolver you never asked for, here from the future of another universe now in the hands of survivors.
Replaces the Magnum Desert Eagle. Engraved Desert Eagle. This beautiful Deagle replaces the original one. That will allow you to fire dual deagles even without a berserk. Smol quickfix moment: - Moved the casings and tracers for dual deagles. The sprites might not be the best but that's all we've got.
Maybe dual wielding for special act and ads for secondary? Still it's real nice going to hell and back with the pocket cannon. My suggestions are for this weapon: 1 add the option to aim with right click 2 sprites for the cannon should be larger and solid. Plus it's not a revolver, just don't use it or pick it up. The whole point of this weapon is to be an accurate, ammo saving gun, just like my revolver, so I don't really feel the need to do that?
Great work. I added it to my custom spawner. If there was anything to improve it would be an alternative firemode where it shoots full automatic, but slower firerate, so its not overpowered. Perhaps I will try to edit it's sprite and get a way to have two different devastators. Nice job on that one, Also it won't really be that hard to make your version of the devastator a separate weapon.
I also modified that dn3d rpg to have a stronger blast, at cost of more ammo to balance, so I can kill a mancubus with one shot. There's also more care to use cuz blast area is bigger now. Wonder if you will mind if I share the change on the devastator. I have BDv21 gold on Zandronum 3. Love it now its better good job! I feel like if you get a berserk pack or demonic strength rune, it should "improve" the functionality of dual wielding, since doomguy becomes so much stronger.
Tried to get it to play to no avail. Could you please enclose a typical batch file to help me? Just download an easy to use mod loader. ZDL's my choice. Thanks, awesome mod. I'll fix it right away, thanks.
On the bright side, the update fixed the error message spam. The previous version is probably better for multiplayer now. It was You need to load some addon that alters the shotgun spawner to get that effect.
It sure does work. Are you using any other addons besides BD and my personalized one? If so, specify them and their order. Hi, I'm not too familiar with the work addons for BD. Added Nov 16th, Updated Sep 23rd, Size 6. Downloads 7, 7 today. MD5 Hash 85fada7db85dcc9b1. Embed Button. Embed Widget. Download now. How does it work? Comments 0 - 50 of Icknick99 Nov 16 Really cool add-on!
Just installed it and it works great! Guest Nov 28 Wait Marinoz from YT? Who recomended this? Tomiechan Nov 16 Nice. Dox Nov 16 then, uh, use a crosshair. Dox Nov 16 Guest Nov 17 My suggestions are for this weapon: 1 add the option to aim with right click 2 sprites for the cannon should be larger and solid.
Dox Nov 17 The whole point of this weapon is to be an accurate, ammo saving gun, just like my revolver, so I don't really feel the need to do that? Thanks Dox! Dox Nov 17 Nice job on that one, Also it won't really be that hard to make your version of the devastator a separate weapon. Guest Nov 17 so now we need to be able to aim with the pistol, and it's perfect! Guest Nov 17 Love it now its better good job! ZentaXGaming Nov 20 pls make the fix version of dual welding of the deagle. Dox Nov 20 Dual wielding works as intended, so there's nothing to fix about it.
ZentaXGaming Nov 20 ok! ZentaXGaming Nov 20 now my brutal doom looks like project brutality. Nice job dude! Guest Nov 26 Tried to get it to play to no avail. Dox Nov 26 Just download an easy to use mod loader. Dox Nov 28 It was Dox Nov 27 It sure does work. This area has a usually incomplete set of kernel headers that are used by the library header files.
They should match the library, and not get messed up by whatever the kernel-du-jour happens to be. Patches are distributed in the xz format. To install by patching, get all the newer patch files, enter the top level directory of the kernel source linux X and execute: xz -cd.. If there are, either you or I have made a mistake. Unlike patches for the 4.
For example, if your base kernel is 4. Similarly, if you are running kernel version 4. It determines the current kernel version and applies any patches found. Patches are applied from the current directory, but an alternative directory can be specified as the second argument. Beware that using excessively old versions of these packages can cause indirect errors that are very difficult to track down, so don't assume that you can just update packages when obvious problems arise during build or operation.
BUILD directory for the kernel: When compiling the kernel, all output files will per default be stored together with the kernel source code. New configuration options are added in each release, and odd problems will turn up if the configuration files are not set up as expected. If you want to carry your existing configuration to a new version with minimal work, use "make oldconfig", which will only ask you for the answers to new questions.
Additionally updates the dependencies. Use "make help" to get a list of all available platforms of your architecture. Disables any module option that is not needed for the loaded modules.
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